En los últimos años hemos podido experimentar un incremento de las nuevas tecnologías disruptivas gracias a dispositivos tan comunes hoy en día como lo son los conocidos smartphones y tablets que podemos encontrar prácticamente en cualquier hogar o lugar de trabajo actualmente.

In recent years we have been able to experience an increase of new disruptive technologies thanks to devices as common today as are the known smartphones and tablets that we can find practically in any home or workplace at present.

This has meant the birth of two of the technologies that today are a present reality and that we can find them both in the professional environment and in the staff (the latter mainly destined to the leisure): Augmented reality and virtual reality.

We will give a definition of each one to know that characterizes them:

Increased Reality (AR):

In the scientific field, it is known as a set of technologies that combine real and virtual images, interactively and in real time, so that you can add virtual information to the elements that the user has in the real world.

Virtual Reality (VR):

Unlike AR, VR takes the user out of the real world as we know it, replacing it with a totally virtual world created by computer, as if it were a simulator video game

Among the most outstanding applications of both technologies within the industrial sector are:

– Training and simulation of critical environments
– Validation of tasks performed
– Overprinting of information
– Guidance and resolution of incidents
– Optimization of the designs

As we can see, the possibilities of implementation of both technologies are very broad and can be found applications for different sectors, not only in the industrial, but in sectors already mentioned above such as leisure or other more innovative ones such as marketing, tourism, and even health.

Examples such as the agency and producer of Virtual Reality and Augmented TwoReality bring together different professional profiles; 3D modelers, animators, engineers and photographers. A multidisciplinary team that works on the basis of strategy and objectives in each of the companies’ VR and AR projects.

ENLACES:

https://www.tworeality.com/realidad-virtual-aumentada-industria/

Virtual Reality and Augmented Reality in Industry 4.0

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